L2Walker 10.3.x Guide.

 

L2Walker 10.3.x Guide.

 

 

 

First of all, thanks to L2 for his guide on earlier versions. Really helped me get into the botting scene in the first place ^^

I will update it as I find more questions and answers, if I get the time to Smile

Please remember that I am not perfect, and I might make some mistakes along the way. Please tell me if it happens, I will correct them. Also,

consider the fact that I am french, my english is not perfect, at all Smile

----------------------------------------------------------------

L2Walker 10.3.x Guide:

----------------------------------------------------------------

1-The login and main screen



Pretty self-explanatory.
USA should be selected in the white box to the left, then, your NA server in the second box, then the number of the

character in the third.

The account name and password should be written in the two boxes right of those.

Login, Logout and Restart are the same as in-game.

BeginCombat will run the bot with your current settings. (Better if you only run it on the party leader, the one that picks the mobs and such)

Make sure your bot is fully configured before clicking this, otherwise I'm not responsible for any unexpected behaviour ^^

Sit will obviously make your character sit, and it will stand back up once both of its bar are at 100% or the current heal settings you might

have set.

Basic actions include everything you might have in your action window in-game. Trades, shops, recommends, etc.

Social are the emotes. Dance, greeting and such.

Right under the login options are your health and mp bars, as well as current weight and exp, obviously.
Right under those are the hp/mp bars of your target, along with its name and level, if it's a monster.

Virtual Map, right under the health bars, is an overview of what is actually happening. In prelude areas, there are even a terrain overview,

but unfortunately, it's not available in C1 areas and up.
Monsters will be displayed as Green Squares, Npc's as Yellow squares, Players as Blue Squares, Party Mates as Dark Blue Squares and your

target as a Purple Square. The wide, red square is your current Radius (The area in which you will get mobs). You can check any of the options

under it if you wish the map to display Player names, Monster names, and so on. The slider will zoom in or out the map, down to a 1:1 scale

or up to a 1:36 scale. Realmap will display the terrain overview, if available, and Z-Range will make you see monsters that are within the set Z

coordinates that your character is currently at. (For example, if I set it at 200, and my char is on a Z coordinate of 2000, it will display any

mobs that have 1800 to 2200 as Z coordinate.)

You can also click combat under the virtual map to get your combat details - Damage you might have sustained and damage you have dealt.

The window to the right of the Virtual Map contains mostly character data.
Char is your character stats.
Party displays your partymates, their hp/mp, level and class.
Inv displays equipped items as well as inventory items. Equipped items will be shown with a checkmark on the right of those.
Skills is a listing of all your skills, active and passive. You also want to use this window if you wish to use any skills manually

(Double Click the name of the skill).
Buffs is a listing of all the buffs you currently have on and their level.
Buddy is a realtime display of your friendlist.
Clan displays all your clanmates, as well as their level, and class, and offline/online status.
Scripts is for.. well.. running scripts. I wouldn't recommend messing around with scripts, specially if you have to follow this guide to use
Walker

SmileScripts are for advanced Walker users.

The lower right window mainly displays information about your surroundings.
Player will display all the player names within your vicinity, as well as their class, clan title and exact location. You can also click their names to

see a resume of their apparent equipements. You can also double click their name to target them.
Mons lists all the monsters in the vicinity, as well as their exact location. You can also target a monster double clicking their name. You can also

right click and set the attack type for these kinds of mobs - very useful for not attacking chests, as it's the only way I have found.
NPC will display a listing of all the NPC, and works the same way as the other two.
Items will display a listing of the items on the ground. I never tried this, but my guess is that your character will run to pick them up if you

double click one.
Pets will obviously display all the pets in your surroundings the same way this window displays monsters and PCs.
Map will display the in-game map, as well as your current location on it. Very useful to navigate in non-mapped areas Smile
Report is a very useful window. It's a simple report of all the monsters you have killed, the exp you have made, the levels you have made,

the items you picked up and your botting time. You can also clear it by right clicking on the window and selecting Reset.

The lower, larger window is your chat window. Obviously lists all the chats available in game.
The settings window will allow you to change any colors of the text in this window, as well as let you set an auto-shout

(For seller dwarves, for example.)

More to come on Setup-Options in the next post. I hope you enjoy so far.



 

 

2-The Setup Options.

2.1-Basic Options.



Relogin is for relogging if your bot gets disconnected. Specially useful for the daily maintenance at
6 am (east coast). I'd recommend setting no lower than 60 seconds, so you won't flood the server. Smile

Dead Return will make your character go back to town after the time period has passed after your character died (In this screenshot, it's 5 secs.)

Dead logout will make your character log out once the period of time has passed after your character died.

Enable login delay should always be checked. Don't uncheck it and don't touch the options under it.

Logout when X mins exp not add will make your character log out if it doesn't get any exp for the set period of time - Useful if you AFK bot and get stuck. I don't recommend AFK botting anyways. Smile

Logout when X mins party members less than Ywill make your char logout if your party drops under Y members and stays this way for X mins.

Down Level is a useful features for Farmers. It will automatically make your char attack NPCs that will attack you back, thus making you die and lose exp. If you set this feature, make sure to set dead return. You will also have to set the guards that your character will run after.
Be cautious though, as it has happened to me many times that a guard chased me in town even when I died to him (It's hilarous, but still a pissoff if you didn't plan on dying one more time)

Level will obviously make your character attack the NPCs until it has reached the set level.

Run Scripts is, again, for advanced users and you shouldn't be getting into this if you need this guide to get walker up and running Smile

 

 

2.2-Heal Options



Use Relax Skill - Check if you can use Relax. Make sure to make your char get up even if it's low on MP though (Not sure if it does it auto as I don't have any chars that use Relax).

Sit and Stand percentages will make your char sit and stand and the set percentages. If you don't check stand, your char will stand up at 100%. Now I don't recommend using any of the sit/stand settings if you have a party with a healer. More on that in party options Smile

HP/MP Protect are heals for your character. The first one will make your character use heal potions at the set percentage in combat. All of the other ones are set for skills. Check Use in Combat if you want your char to use it in combat.

HP < X% logout will make your character logout once he reached this specific percent. If you absolutely need this settings, well I would recommend finding a better place to bot Smile

Flee will make your character run once it reaches the set % or when you're aggroed by the set number of mobs. I've never used this because it will make your char run in a random direction and it will most likely get stuck, and you will die anyways, and will have no ideas where you dropped your stuff.. Smile

Abnormity Buff settins will make your char auto-use items to cure bleeding and poison, and if no items are available, it will use skills.

Gonna go take a shower and get some subway, then I'll post more lol

 

 

2-3: Self Buffs

I don't think I need to screenshot this one.. It's really simple.

Check the squares for the buff lines you want to use, then select the buff in the drop down menu. You can change the delay if you want, but most buffs last 1200 secs. (120 secs for dances/songs) MP

> will make your char buff itself only if its MP is above the set amount.

With 10.3.x, a new pet checkbox has been added to the right side. This will make you buff your pet with the selected buffs Wink

2-4: Other Heals

Other heals aren't really heals, it's the soulshot/toggle skill menu.



Use Shot menu obviously makes you use Soulshots.

The first line is: If target has over X Health Points, use [Select type] shot at a X ms delay.

The second one is: If target's level is above X, use ...

The Third one is: If you are surrounded by X mobs and up, use...

The Fourth one is: If your HP drops below X Health Points, use...

The Fifth one is: If your MP drops below X Mana Points, use...

The Sixth one is: If you're in a situation that your character needs to protect another member of the party, use...

Skills shot is a nifty new menu that allows to set shot use for single skills. For example, in the screenshot, I set it to use Soulshot C before doing a Deadly Blow.

Open Skill in Fights - I've seen a lot of questions about this, and after testing a bit, I am glad to teach you how it works.
Open skills are basically toggle skills, doesn't work well for any other types of skills. It will automatically start a toggle skill before entering combat, and toggle it off after combat. MP > means that it will only use it if MP is above the set number.

The only use I can see to Target Dead Use Skill is for the Corpse Life Drain skill. It will make you use skills like this if you beat a mob and your character is under the set percentage of HP.

In the Dwarf Settings, checking autosweep will make you spoil a mob -each and every single time- before you attack it, unless you don't have MP anymore. Fail retry will make you retry it if you fail your spoil.
Automake is a nifty feature that will make your dwarf craft the selected item when it is above the set number of MP. Of course, this saves a lot of frustration when crafting shots and such ^^



 

 

2-5: Party Settings

Now this is a very, very important part.

** Now modified for 10.3.x changes - this is a big update for party settings! **



** Note ** All the names you input in here, and everywhere in the bot are Case Sensitive!!!! That means you have to respect the lower case letters and the upper case letters if you want it to work well! otherwise it just won't work and might get you killed!! **

Send Party Invite will make your character automatically send a party invite to the character you will choose from the drop-down menu or that you will punch there. Be careful as it may be annoying for the other person if it's not your character. (For example, you may spam someone for parties that you forgot to remove from the list there. Which might annoy him if he doesn't want to party anymore.) I'd recommend only setting this option if you're inviting one of your characters.

Party Loot is pretty self explanatory: It's the party loot settings, wether it's random, or turn by turn, or finderkeepers. Same options as in-game party settings in options Smile

Sleep When XXXX's mp is under XX% and stop once it's above XX% - Now this is a nifty new feature with 10.3.x. Will make your char sit, even if the person is out of your party. I believe. Haven't tried it myself but I doubt they would have made it that way otherwise Smile
I also like the fact you can check multiple characters in the drop-down list, they automatically add themselves with a ; at the end of each name.

When member dead wait XX s. - I'm not sure about this one, if anyone could help me clarify it, I would be grateful. It might be the set time before your character reacts to resurrect your char Smile

When XXXXX logout, wait XX (s) logout - Will make your char logout if the selected chars logout after the set period of time.

When Party Members less than X, wait X min then logout - When your party has less than X members, your character will logout on its own after the set period of time Smile

Active Follow Attack will make your character attack after the character that is set in Active Follow has landed the first blow.

Attack when healer selected target will make your character attack as soon as the person set in active follow targets a monster. (Be cautious when using this Wink
Don't send your tank on mobs it can't handle, and remember that everything you target will send your character against it, even if you're just targeting to see the color of the mob. So this requires planning and knowledge of the environement you're fighting in Smile)

Protect Member makes your character turn against any monster that are attacking the characters wearing the name you will have chosen from the drop down menu or punched there yourself. Useful to protect healers Smile

When be attacked, run behind XXXXX - This will make your character run around the people with the names you will have chosen from the dropdown list if it ever gets targeted and attacked. Useful in conjunction with the Protectmember setting, but be careful as it can sometimes make you aggro more mobs Smile
Use with caution.

Follow healer sit is to be used in conjunction with the sleep when helper's MP is lower than XX settings. Have your tank sit when your healer's MP is low and set your healer to follow your tank and it's sits. That way, both of your chars will sit at the same time, and then stand once your healer is full. Very, very, very useful strategy that all party botters should be aware of Smile

Follow healer action will make your bot imitate any social action (Dances, Laughs, Greetings) that the characters set in active follow will perform. Pretty useless if you ask me, unless you wanna show your friends you are botting Smile

Active follow will make your character follow the set names there. Very useful setting, as it also determines which people you will buff out of party and such Smile

Auto-accept invite will make you accept any party invites from the names you will punch there, or the ones you will select from the dropdown list.



 

 

2-6: Party Buffs

This one is fairly simple.



** Note ** Again, please remember that the names settings are case sensitive and it won't work well if you don't respect Upper and Lower case Letters!! **

Rect is the distance at which your buffer should run to buff your character if it is due for buffs Smile
I'd recommend 1000, as I've noticed some weird behavior from my buffer when I set it under 1000.

For the rest, it works just like normal buffs, except you can input name with ; between each names for specific buffs for each characters in your party Smile

Check the left checkbox to activate the buff line, choose the buff from the dropdown menu and set the delay, which should be left at 20 minutes.

With 10.3.x, a new pet checkbox has been added on the right side of the names. This will make you buff your partymate's pets with the checked buffs.

2-7:
Party Heals



Range is the range you want your healer running to heal your party members if they are below the heal settings. Again, I would recommend setting more than your heal range, since I've experienced deaths often because my healer just wouldn't heal.

Check the boxes on the left to activate the line. Set the percentage of Health Points you want your healer to heal your party at. (Try determining how much percents of the HP of your tank your healer heals. For example, if your healer heals 441 HP and your tank has 2000 HP, set it at 75-80% so your healer always heals at the right time to have the best healing/mana ratio while keeping your tank as high in HP as possible.) Choose the heal from the dropdown menu, check the checkbox if you want your healer to heal while in fight or not (to avoid pulling aggro). MP > is to set an amount of MP you want your healer to stop healing when it is under. For example, if you set 100, your healer won't heal when he's under 100 mp. (Not recommended :p) You can also set names here with ; between each of them. (bot1;bot2;bot3)

MP works the same way as HP, except it's for the recharge spell Smile

The last line should be read this way:
When X or more party members are under X% HP, use XXXXX skill (Probably Group Heal Wink
hint, hint! Very Happy). Check the checkbox if you want to use it while fighting and the last box is for setting the amount of MP you want your healer to be above when you're using this spell. Again, I don't recommend it Smile

Auto-Res doesn't work that well, but bleh, I'll explain it anyways.

Basically, if you check it, you can set an amount of MP you want your rezzer to have before rezzing, and you can set a name in the box. I wouldn't recommend setting names if you use that, it will do it anyways. You can also check allow item use if you don't have the skill.

Clear Party Abnormity buffs will make your char use the appropriate skills if any of your party members gets hit by poison, bleeding or paralysis.



 

 

2-8: Control Settings

Now this is fun. Real fun. New feature that I have been expecting for quite a long time Smile



Control settings are basically commands you can send to your bot to use certain skills. The first box on the top is for sending commands automatically, and the second one on the bottom is for setting what to do when receiving a command.

Send request - Check this if you want your bot to send typed commands on certain conditions.

Recv Name - Type the name of the person you want your bot to send the command to.

Now from the drop down menu, you can choose a list of options to use with those commands.

Self HP % < Means if your HP is under a definite percentage.
Self MP % < ... If you can't understand this one after reading above, just quit botting Wink
Delay (s) is if you want to set a delay to send the vocal command periodically. I don't really recommend that Smile

Check Recv Request if you want your bot to react to certain requests.

Send Name is the name of the person you want your bot to react to when this particular person sends you a
PM.

Range
is... Self explanatory Smile

Text is the received text in PM to react to when your bot gets it. Then you choose a skill from the dropdown list, and click add.

Now, for example, if bot #1 is configurated to send heal to bot #2 each time he drops under 50%, and bot #2 is configurated to heal each time he receives the command specifically from #1, if #1 drops under 50% hp, it will send a PM to #2 saying heal, and #2 will automatically target #1 and heal him, even if they aren't in party.

Now, if your healer isn't in party, and you need buffs from him, if your healer is on active follow, it will buff on its own once the character that needs buffs get targeted. So just trigger the targetting by asking a heal out of your healbot, and voila, you got a free, fully functional powerleveling tool Wink

Of course, you need to set the buffs you want to use in party buffs first Smile

 

 

2-9: Pathing

Now I hate these settings, pathing is the worst part to set as it requires almost constant tweaking, depending on where you bot Smile



Rand will make you run around randomly, killing monsters as you see them. Really, really not recommended, this could very easily get you killed.

Define range is to be used after you have established many pathing points. If you have ever used walker, you will notice that when you create pathing points, it draws a black polygon linking all of the pathing points. Define range will make you hunt mobs in that range only.

Combat begin is center point will set your combat ranges from the place where you click begin combat, drawing that familiar red square around your char Smile

Center point is to be used if you want to determine a precise point to start combat. Very useful if you plan on botting for multiple sessions at the same spot. That's not very recommended though Smile

Radii is the unit radius you want your red square to cover around the Center point. The higher it is, the wider your combat range will be.

Z Limit is the height limit you want your bot to get mobs at. Very useful when you are in a multiple floors building. It will keep your bot from targeting monsters on other floors.

You can check When not found monster, go along the defined pathpoint if you have pathpoints set. It will make your character move along the pathpoints you have set when it sees no monsters, but will stop when it sees one within range of the redsquare and start running towards it.

The two radio circles you see at the top of the list are the options to define if you wish to use pathpoints (Points that your character will run from one to the other when no mobs are around) or a Range (Like the redsquare, except you set the form).

To set pahtpoints, I would recommend moving to them yourself, and clicking Cursor Pos, that way, it will set your current coordinates as a pathpoint. Otherwise, you can enter the coordinates manually.

 

 

2-10: Far And Short Attacks

I haven't fiddled with those much, I never really needed it, so the information may not be quite accurate, please correct me if so.

** Corrected for 10.3.x, which is a major update for those settings as well. **



Both are pretty similar, so I will cover both at once.

The only difference about them is that when you're outside of the short attacks range, the far attacks will be considered, and if you're in range for short attacks, the far attacks will be ignored and replaced by the short ones.

Check the Use XXXXX Settings square if you want your settings to work. Otherwise, these settings will be ignored.

Set the range settings, I'd recommend 600 if you're using long range attacks on far attacks, and 900 if you're a caster (Spellhowler, Sorcerer or Spellsinger). And I would recommend 60 or so on short attack settings (melee range), unless you're using a polearm, which I think has 100 range.

Attack and Run will make your char run after each attack, wether it be spell or bowshot. Don't use short attack settings with that, because they just won't work.

You shouldn't need to use the equip weapon settings either, unless you're using a bow and a dagger. Then just set your bow from the dropdown menu in far attacks, and check the first box, and do the same with your dagger in the short attack settings Smile

This is where 10.3.x changes come in. Which is a very nice update imho in these fields.

First line should be read as: First, use XXXX skill when my HP is under XX % (setting in 0 will nullify this option) and my MP is above XX %. Check repeat if it applies.

Second line should be read as: Second, use XXXX skill when my target's HP is above XXXX. Check repeat if applies Smile

Third line should be read as, Third, use XXXX skill when my target's hp is UNDER XXXX. Check repeat if applies Wink

Fouth line should be read as: Use XXXX skill if you are in a situation where you need to protect a party member. Check repeat if applies Very Happy

Then, in Attacking type, you can either set your char to attack normally once he's done with the options above, or you can set it to chain two skills instead of attacking normally. Please note that if you set your char to run after it attacks, it will execute its series of first skills, then execute the first skill in the chain, then start running. It may have changed with 10.3.x though. Please notify me if so. Smile

You can check the last checkbox if you want your char to switch to simple attacks when the mob is under a certain percentage of health point.



 

 

2-11: Monster Settings

Please note that chests don't work in the monster list. You have to set them to not attack manually in the monster window of the main botting window. And since there are multiple types of the
same chests, check often to make sure they are still set at not attack.




Now this is a little bit more complicated Smile

First off, on the top, is a list of all the registered monsters. It gives you a resume of all of their settings. You can use the find function, but remember that it's case sensitive, so felim lizardman warrior wouldn't work, you need Felim Lizardman Warrior Smile

Once you selected a mob, its settings appear at the bottom.

Attack type is to set if you want your character to attack the mob or not.
Attack alone is a setting to allow it to attack only if no social mobs with it are standing around. (Someone please confirm this) Note that this setting doesn't affect if there is an aggro mob around the mob you are targeting, your little guy will still go for it, unless you set the aggro mob to attack and set your character to attack aggro mobs first.

Check auto-sweep if you're running a dwarf, this will make your dwarf auto spoil/sweet the mob if it's checked in Other Heals options.

You shouldn't need to touch those, since they are already set when you first open the bot, but anyways... Check initiative if you want the bot to think a monster is aggro and check Colony if you want the bot to think it's social (Someone please confirm about the Colony one Smile
).

Race is to set which mob your current mob is social with. For example, all the felim lizardmen are set at 12, which could be interpreted as All mobs set at 12 are social together and will aggro you if you attack another mob with clan set as 12 near them.

Mon Level limit is to set a limit to determine which level mobs your char will attack. The first option is to be checked and set with the desired number of level difference if you don't want your char to attack monsters too high for it. Same goes with the lower checkbox, except it's for lower mobs. For example, if you want your char to attack only white mobs, you'd check both checkboxes and set them both at 2. That way, if you are level 22, for example, your char will attack monsters up to level 24 and down to level 20, but will ignore the lvl 19 monsters unless it gets aggroed by them.

Under Others, attack aggros first should always be checked. That way your char will go for aggros first which will gives you a much safer botting experience (less unexpected aggros).

Grab other player's monsters - Will make your bot KS. Needless to say, I really, really don't recommend this, a lot of people just don't care about bots, unless they KS. If you want to get banned/killed/trained/griefed, this is the best way to do it. No one wants that though, right ? Wink

Again.. :

Please note that chests don't work in the monster list. You have to set them to not attack manually in the monster window of the main botting window. And since there are multiple types of the same chests, check often to make sure they are still set at not attack.

I consider this very important, allows you to bot in chest infested areas Wink

Here's a screenshot, to make sure you understand this statement well:

 

 

2-12: Item Settings

Haven't really fiddled with those much either, normally you should just pick up all items Wink



As in Monster Settings, there's a list of all the items at the top. You need to select an item to be able to change its properties. You can use the find function, but don't forget it's case sensitive Smile

Setting - Pick will make you pick an item or not

Sell - I'm not sure, someone please clarify this for me.

Store - I'm not sure either, someone please clarify this for me.

GM use - Will make you use this item if you detect a GM. Then again, I am not sure, someone please clarify this for me.

Del - Works in conjunction with the Auto Del Load function. Again, I am not certain about this info, someone please clarify it for me ^^

All same button will set all the items to the same settings of the currently selected item.

Pick up item - Will make you pick up or not items. You can also set the distance.

Pick up items before ATK. - Will make you pick up the items on the ground before you attack other monsters.

Only pick mine - Now I wouldn't recommend clicking this that much, this may seem weird.. Let me explain..
Your bot will sometimes let adena lay about because it just can't reach it at the moment. Normally, if you would bot in a populated area, your bot would go for other's drops, but since you follow the 10 commandments for botting that L2 posted, you don't bot in populated areas, so most of the time, those drops will be other bot's drops or your own drops that you missed - you wouldn't want to miss that neato sword of revolution drop, wouldn't you ? Well this setting gives you a second chance to pick it if you're passing by again. Anyway, if any player is playing around you, he should pick up his drops before you have time to do so. It's a matter of personal opinion anyway Smile
I would rather play it like that, but some people might flame me for that. Well flame away if you need to Smile

Auto Del Load will make you delete the items you have checked as
Del in the upper part when your weigh is above the set number of percents.

 

 

2-13: Pet Settings

I will not get into pet settings since I have never used a pet in-game as well as on walker myself, and a lot of things confuse me about it Smile
Maybe someone else will be kind enough to post a guide, or write an

article I could add to my guide.

2-14: GM Strategy

Now this is an important, but pretty simple part.



As you can see, I went simple and I just delog when I see a GM. This isn't very smart, like L2 said in his previous guide. And I wouldn't recommend it. You will most likely get banned if a GM sees you force logging off him Smile

Checkup GM item use will make you use the items you selected for GM use in the Items Settings. I wouldn't recommend using Scroll Of Escapes, as it's seen as a sign of botting.

I'm not sure what On found GM and flash GM name for XX min exactly do, if someone could clarify to me, it could greatly help me Smile
Thank you.

On found GM in rect - If a GM is within the set range of your player, you will automatically disconnect. I don't recommend relogging in. I don't recommend ever botting again if you get out of this. I also recommend transferring all your stuff to clan warehouse and make sure another one of your friends in your clan picks it up and keeps it in his private warehouse. And get a new account, and reroll. Smile

On GM whispers - Will make you log off if a GM whispers you. Then again, same recommendations goes about relogging in...

On GM petition - Will make you logoff if a GM petition you. Now I don't have to say it again about relogging, right ?

 

 

2-15: Other Player Settings

A very important part.. Smile



Auto-Reject Party invite: Never ever check this. This will make it obvious you are botting if you reject party invite within a millisec. If you don't check it, the party invite will just go after a while.

Auto-Reject Trade invite: I've never seen anyone use this to detect for botting. But just to be on the safe side, leave it unchecked.

Log player attack will allow you to keep a log of all the attacks you have sustained from players. It gives out the name of the attacker as well as the HP you had left after the attack. It outputs in the text file you will have chosen there.

On found player in rect: YOU ABSOSHOLUTABELY WANT TO CHECK THIS IF YOU ARE AFK BOTTING!!! Now I don't recommend AFK botting, but this is a good way not to get banned if you do it. You can set the relogin delay as long as you want, the longer, the better. Smile
In the name drop-down box, the first one will make you de-log if it sees any blacklisted name, and the otherone will make you delog if it sees any non-friend names.

On found red name in rect: Will make you unlog if a red name appears within the set distance... Useful if you're not AFK botting and haven't set the Delog on found player in rect option. You can also set the relogin time.

On player in XXXX rectangle be X Mons locked: Should be read as If a player inside a XXXX units radius has X monsters aggroed on him, delog. This prevents trains on you Smile
Again, you can set the relogin time. If you set these options, set them so you delog if someone has exactly the right amount of mobs you can handle. For example, if you can handle maximum 3 aggroes, well make it delog when someone comes near with 3. Don't take any chances Wink

Be player's attack delay: Will make you delog on player attacks after the set delay. You can also set relogin options.

The last box is for setting something that your player will say after being attacked once Smile

 

 

 

 


 

2-16: Names Setting

I don't think I need to screenshot that either. It's fairly simple.

GMList is the list of names your bot found out using the /gmlist command, which will then be used to determine if a GM is around you/PMs you, to take appropriate action.

Friends Name is basically your /friendlist. Smile

Other Players Name is a list that you can use to make your bot disconnect upon seeing this player, though you can remove the option in Other Players settings

(That might be wrong, please correct me if so)

Black Name is your blacklist, which will make you disconnect upon seeing the names listed there.

2-17: AI Answers

I won't get into this because anyone who has a minimum of brains (which you should have while you're botting) won't use AI Answers.
It's one of the best way for people to find out you're botting..

2-18: Vending



Very nice for vending a lot of stuff.

The first option at the top will make you set up shop after relogging in.

The second option will make you restart shop every time the set amount of time passes. Which is very useful to move down the list. I will explain.

The list lets you add as much items as you feel like. You can choose the item to sell from the dropdown menu, then set the quantity and price, then click add to add it to the list.

The max number of items you can sell in a shop is four. But with the restart shop option, when your bot restarts the shop, it will always take the four items at the top of the list.

So if you sold two items, you'll have two new items in your shop when your bot resetups shop. Pretty neat for selling huge amounts of stuff.

The two buttons on the right will allow you to move your selection up and down in the list.

2-19: Sounds Alerts

I don't think I need to screenshot that either. Just make sure that you have all sounds alerts on at all time, this could save you.
You might want to use a louder and more annoying sound than the one provided on walker. I used a like 15 seconds duration alarm sound to make sure I would hear it.

I repeat, always have -all- your sounds alerts on, unless you don't care about the account you're botting.

2-20: Conclusion

Now, you're finally done and all set up. Remember that AFK botting will eventually get you banned.
With this understood, I wish you an happy experience botting and wish you for the best of the lucks. If you have any questions, please don't post them here.

Try PMing me instead SmileI will try to answer them the best I can on this post so I can share the answer with everyone else that might need it. Smile


 

 

** 3- FAQ **

On this post, that I will often edit, I will post all of the most frequently asked questions for which I have working solutions, in the hope it will help reduce the useless posts on

the forum from little kids who don't use search Wink

3-1: How do I change the protocol version ?

It's fairly simple. Open your L2Walker folder. If you can't get that far, well quit botting now Wink

In your L2Walker folder, you should see a text file named Set.ini



Now open this file, and fine the lines that look like this:



Now, in this screenshot, the protocol version is alright.
But if you need to change it, the current protocol version is 485.

If you can't open the set.ini file because windows won't let you, right click on the file, click on properties. Now, in this window, you should see a line where it's written Open With:. Click the change button at the end of this line, and pick notepad from the list Wink
Here ya go, hope this helps.